Steve McAuley

Computer graphics in the real world

Around the World in 80 Shaders

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There’s no doubt about it, writing shaders is fun. So why not go on a whirlwind tour around the world, looking at all the fantastic shaders we can write along the way? Hence Around the World in 80 Shaders, presented at Develop in Liverpool 2010.

I did have a confession to make at the start of the talk… I was actually only going to talk about six shaders, but hey, it was a good title! I also briefly discussed our awesome shader system that was a massive help to me and others at Bizarre who contributed to our shaders.

As such, the talk included shaders written and contributed to by a variety of people (including the shader system itself):